Asia dominates global gaming through IP ownership and monetization
As shown in Figure 1, the region accounts for the largest share of top global gaming franchises and represents more than half of the global gamer population — creating a powerful combination of content and demand.
As the industry evolves, we see a compelling opportunity, particularly in Japan, driven by high-quality franchises, growing monetization, and improving execution. Japanese publishers have created enduring, globally recognized IP such as Pokémon, Super Mario, and Resident Evil. These are not one-off successes but multi-decade platforms monetized through new releases, cross-platform expansion, and licensing across merchandise, film, and theme parks — supporting high-margin incremental growth.
From hit-driven to ecosystem-driven growth
The industry is shifting from a hit-driven model to a more diversified, IP-led ecosystem. Companies are increasingly monetizing franchises beyond games — through toys, licensing, and direct-to-consumer channels — extending global reach while reducing earnings volatility and boosting the lifetime value of core IP.
A new cycle supports growth
A supportive backdrop is emerging, driven by a new hardware cycle (including the Switch 2) and a strengthening software pipeline. Platform improvements are also encouraging broader third-party participation. At the same time, companies are showing greater discipline around ROI, cost control, and pipeline management, supporting more consistent execution.
AI as an incremental tailwind
AI is becoming a key enabler across the gaming value chain — improving development efficiency, enhancing content creation and engagement, and enabling new monetization models. For IP owners, this reinforces the ability to scale content and grow margins.
In our view, gaming is becoming one of the most compelling opportunities in Asia technology — supported by secular adoption, expanding monetization, and the accelerating shift toward AI-enabled platforms.